Gendarme's interoperability rules are located in the Gendarme.Rules.Interoperability.dll assembly. Latest sources are available from anonymous SVN (http://anonsvn.mono-project.com/viewcvs/trunk/mono-tools/gendarme/rules/Gendarme.Rules.Interoperability/).
Table of Contents
1.1 DelegatesPassedToNativeCodeMustIncludeExceptionHandlingRule
1.2 DoNotAssumeIntPtrSizeRule
1.3 GetLastErrorMustBeCalledRightAfterPInvokeRule
1.4 MarshalBooleansInPInvokeDeclarationsRule
1.5 MarshalStringsInPInvokeDeclarationsRule
1.6 PInvokeShouldNotBeVisibleRule
1.7 UseManagedAlternativesToPInvokeRule
Rules
DelegatesPassedToNativeCodeMustIncludeExceptionHandlingRule
Every delegate which is passed to native code must include an exception block which spans the entire method and has a catch all handler.
Bad example:
public void NativeCallback () { Console.WriteLine ("{0}", 1); }
Good example:
public void NativeCallback () { try { Console.WriteLine ("{0}", 1); } catch { } }
Notes
- This rule is available since Gendarme 2.6
DoNotAssumeIntPtrSizeRule
This rule checks for code which casts an IntPtr or UIntPtr into a 32-bit (or smaller) value. It will also check if memory read with the Marshal.ReadInt32and Marshal.ReadInt64 methods is being cast into an IntPtr or UIntPtr. IntPtr is generally used to reference a memory location and downcasting them to 32-bits will make the code fail on 64-bit CPUs.
Bad example (cast):
int ptr = dest.ToInt32 (); for (int i = 0; i < 16; i++) { Marshal.StructureToPtr (this, (IntPtr)ptr, false); ptr += 4; }
Bad example (Marshal.Read*):
// that won't work on 64 bits platforms IntPtr p = (IntPtr) Marshal.ReadInt32 (p);
Good example (cast):
long ptr = dest.ToInt64 (); for (int i = 0; i < 16; i++) { Marshal.StructureToPtr (this, (IntPtr) ptr, false); ptr += IntPtr.Size; }
Good example (Marshal.Read*):
IntPtr p = (IntPtr) Marshal.ReadIntPtr (p);
Notes
- This rule is available since Gendarme 2.0 but was named DoNotCastIntPtrToInt32Rule before 2.2
GetLastErrorMustBeCalledRightAfterPInvokeRule
This rule will fire if Marshal.GetLastWin32Error() is called, but is not called immediately after a P/Invoke. This is a problem because other methods, even managed methods, may overwrite the error code.
Bad example:
public void DestroyError () { MessageBeep (2); Console.WriteLine ("Beep"); int error = Marshal.GetLastWin32Error (); }
Good example:
public void GetError () { MessageBeep (2); int error = Marshal.GetLastWin32Error (); Console.WriteLine ("Beep"); } public void DontUseGetLastError () { MessageBeep (2); Console.WriteLine ("Beep"); }
MarshalBooleansInPInvokeDeclarationsRule
This rule warns the developer if a [MarshalAs] attribute has not been specified for boolean parameters of a P/Invoke method. The size of boolean types varies across language (e.g. the C++ bool type is four bytes on some platforms and one byte on others). By default the CLR will marshal System.Booleanas a 32 bit value (UnmanagedType.Bool) like the Win32 API BOOLuses. But, for clarity, you should always specify the correct value.
Bad example:
// bad assuming the last parameter is a single byte being mapped to a bool [DllImport ("liberty")] private static extern bool Bad (bool b1, ref bool b2);
Good example:
[DllImport ("liberty")] [return: MarshalAs (UnmanagedType.Bool)] private static extern bool Good ([MarshalAs (UnmanagedType.Bool)] bool b1, [MarshalAs (UnmanagedType.U1)] ref bool b2);
MarshalStringsInPInvokeDeclarationsRule
This rule will fire if a P/Invoke method has System.String or System.Text.StringBuilder arguments, and the DllImportAttribute does not specify the CharSet, and the string arguments are not decorated with [MarshalAs]. This is important because the defaults are different on the various platforms. On Mono the default is to always use utf-8. On .NET the default is to use the ANSI CharSet which is the native encoding and will typically be some variant of ASCII or something like Shift-JIS. On Compact .NET the default is utf-16.
Bad example:
[DllImport ("coredll")] static extern int SHCreateShortcut (StringBuilder szShortcut, StringBuilder szTarget);
Good examples:
[DllImport ("coredll", CharSet = CharSet.Auto)] static extern int SHCreateShortcut (StringBuilder szShortcut, StringBuilder szTarget); [DllImport ("coredll")] static extern int SHCreateShortcut ([MarshalAs (UnmanagedType.LPTStr)] StringBuilder szShortcut, [MarshalAs (UnmanagedType.LPTStr)] StringBuilder szTarget);
PInvokeShouldNotBeVisibleRule
This rule checks for PInvoke declaration methods that are visible outside their assembly.
Bad example:
[DllImport ("user32.dll")] public static extern bool MessageBeep (UInt32 beepType);
Good example:
[DllImport ("user32.dll")] internal static extern bool MessageBeep (UInt32 beepType);
UseManagedAlternativesToPInvokeRule
This rule will fire if an external (P/Invoke) method is called but a managed alternative is provided by the .NET framework.
Bad example:
[DllImport ("kernel32.dll")] static extern void Sleep (uint dwMilliseconds); public void WaitTwoSeconds () { Sleep (2000); }
Good example:
public void WaitTwoSeconds () { System.Threading.Thread.Sleep (2000); }
Feedback
Please report any documentation errors, typos or suggestions to the Gendarme Google Group (http://groups.google.com/group/gendarme). Thanks!